Brockport Project

3D Artist

Created in collaboration with 2 professors from SUNY Brockport, the Brockport Project is an education 3D simulation game, aimed to teach social workers the correct response to difficult conversations.

July 2025 - June 2026

  • 2 coders

  • 2 advisors

  • 1 artist (me)

  • 1 producer

July 2025 - June 2026

  • 2 coders

  • 2 advisors

  • 1 artist (me)

  • 1 producer

My Contributions

For this project, I created all of the art assets, from the environment models to the character animations.

Character - Ava

Ava

Ava is the main character the player interacts with.


I created two full body animations for her (idle and walking) and six expression variations (idle, avoiding eye contact, breathing, noding, slow nod, and tearing up).

Ava is the main character the player interacts with.


I created two full body animations for her (idle and walking) and six expression variations.

Animation - Ava Expressions

Nodding

Avoiding Eye Contact

Breathing

3D Environment